Diablo 2: Resurrected review - a faithful revival of classic hace 1 Semana, 6 Días
Perhaps you've pondered this when deciding whether to watch a Roman Polanski film or listen to a Michael Jackson album - and, Lord knows, the history of art would be impoverished if it were to be stripped of all of its monsters. There is never a simple answer. Following the shocking recent revelations about the studio's frat boy culture, this is now a question we must ask ourselves about Blizzard's games as well.
It was largely created by Vicarious Visions, a blameless company that only recently joined forces with Blizzard.(In fact, its former studio head Jen Oneal was recently appointed co-leader of Blizzard, a new broom presumably intended to lead reform there.)Furthermore, the original 2000 game was developed by Blizzard North, a separate studio from the SoCal parent company. At the very least, Diablo 2 is an adopted child of the Blizzard culture. But Diablo, with its no-longer-metal aesthetic, kitchen-sink lore, cutting-edge online multiplayer, and an endgame of abyssal depth and complication, played a role in setting the Blizzard tone as well.
Fortunately, Blizzard has made it possible to do so with a single button press, instantly revealing the game as it appeared in 2000 - pixelated, grainy, isometric, low-resolution, and very much two-dimensional. It is also not exactly a remake: the content of the original game has been recreated from scratch, to a greater or lesser degree of faithfulness, in a completely new engine. It does exist in the latter form, but only as a clumsy 3D audiovisual overlay that mimics the output of the original game's 2D game logic running beneath the surface. Your detailed, 3D avatar reaches out to strike the monster next to her, but it's the chunky pixels beneath her (or rather, the math running underneath her) that determines whether or not the blow connects. That is entirely a matter of personal preference. Personally, as someone who enjoys the studio's games, I am conflicted and still undecided. However, it has had no impact on the rest of my review.
For a variety of reasons, people are resurrected. After 21 years, Diablo 2 is still a beast of a game that casts a long shadow over the development of its successor (a fate that Diablo 4 does not appear to have escaped), as well as over the action-RPG genre that it helped to establish. As influential as it has been, it is a singular, bloody-minded, almost awkward piece of work, and it is defiantly anti-modern.
The most important thing to understand about Diablo 2: Resurrected is that it has done almost nothing to change this, whether for the better or for the worse (spoilers: it is both). However, this is the upper limit of what the developers have allowed themselves to do for fear of diluting the game's unique character. Your inventory grid is still too small to accommodate item Tetris. You're still running to your corpse, empty-handed and with your heart in your mouth, hoping to recover your armor, weapons, and cash before you die. If you want to play online, you'll still have to sift through a list of public games with muddled titles like ONLYDURIELPLS in the lobby. You're still limited to a single respec per difficulty level - and if you end up with a character build you don't like as a result, that's on you. For example, local co-op play on consoles, which was such a delight in Diablo 3, has sadly not been implemented here due to the fact that it would have stretched the game too far out of shape. In fact, it would have necessitated a completely different approach. Diablo 2's hero roster is one for the ages, with the majority of them offering memorable twists on well-worn archetypes.
The aesthetic achievement is one thing: it astounds me that the artists, working with clean modern rendering and lighting, have managed to conjure up the grimy, grittily textured, crepuscular atmosphere of the original pixel art, where grim details appear briefly amid the gloom. Even more remarkable is the sensation. Because of the preservation of the original game logic behind the scenes, Buy Diablo 2 Resurrected Items retains every characteristic of the original 2000 game, from your character's rapid, stiff-legged run to the whipcrack speed and binary flatness of the interactions.